This
past weekend I went to Product
Camp DC – a 'un-conference' for product managers and others
interested in the business to consumer segment; individuals
interested in leading a session offer 120-second pitch and meeting
participants vote on which topics are included in the program.
Take-aways
for me from this meeting was the emerging trend of seeking customer
input in a meaningful way.
PeterCorbett spoke about his experience launching Grandstand at SxSW
(South by SouthWest Tech Event) in the new product competition.
Grandstand is a stadium–venue advertizing-customer
preference-social media concept to increase awareness of products
combined with game theory for instant prizes for participants
expressing their preference. Here's an example: Grandstand at a
baseball game with several product ads; after the tally the beer
brand won; participants received a code for a free bottle of that
beer at any restaurant or bar within 3 blocks of the stadium for
several hours after the game. The customer voting is useful
information for the product sponsors, in addition to the visual
exposure.
Shardul
Mehta led a session about kicking off a new product project with
a meeting of all the stakeholders with a goal of everyone having the
same understanding of the product and start working relationships
with others on the team. TO get alignment a representative from each
is designated as a Judge, who provide feedback to the overall team
about goals and approach. The Judges participate in each iteration of
the planning, serving the same vetting role.
Steve Johnson spoke about using win-loss analysis to help deliver a
successful product. The take-away from the session was 10 discussions
are better then 1,000 survey forms to get useful and valid
information from customers. Reverting to talking directly with
customers instead of relying on surveying adds greater depth to the
data collection.
The
trend to include the customer in the development process can help
greatly in avoiding the 'Edsel Syndrome' of a great product with no
market. In addition, customer input can further guide the product
team on features to include or exclude in the final product.
In
my experience, the customer knows what they want and need when they
are ready to buy. Why don't we actively included them in the development of new and revised products? The downside may be revisions which create a blockbuster product or service.
What's your thoughts about getting customer input?
1 comment:
I've always valued talking directly with customers about our next steps. They've been known to slip up and buy some.
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